|
|
1905 |
P1635A
Min Or Sum
|
0 / 0 |
3 |
|
|
1906 |
P1635A
Min Or Sum
|
0 / 0 |
3 |
|
|
1903 |
P1635B
Avoid Local Maximums
|
0 / 0 |
3 |
|
|
1904 |
P1635B
Avoid Local Maximums
|
0 / 0 |
3 |
|
|
1897 |
P1637A
Sorting Parts
|
0 / 0 |
3 |
|
|
1888 |
P1638A
Reverse
|
0 / 0 |
3 |
|
|
1889 |
P1638A
Reverse
|
0 / 0 |
3 |
|
|
1861 |
P1642A
Hard Way
|
0 / 0 |
3 |
|
|
1859 |
P1644A
Doors and Keys
|
0 / 0 |
3 |
|
|
1858 |
P1644B
Anti-Fibonacci Permutation
|
0 / 0 |
3 |
|
|
1853 |
P1646A
Square Counting
|
0 / 0 |
3 |
|
|
1852 |
P1646B
Quality vs Quantity
|
0 / 0 |
3 |
|
|
1847 |
P1647A
Madoka and Math Dad
|
0 / 0 |
3 |
|
|
1835 |
P1649A
Game
|
0 / 0 |
3 |
|
|
1833 |
P1650A
Deletions of Two Adjacent Letters
|
0 / 0 |
3 |
|
|
1826 |
P1651A
Playoff
|
0 / 0 |
3 |
|
|
1825 |
P1651B
Prove Him Wrong
|
0 / 0 |
3 |
|
|
1820 |
P1654A
Maximum Cake Tastiness
|
0 / 0 |
3 |
|
|
1819 |
P1654B
Prefix Removals
|
0 / 0 |
3 |
|
|
1812 |
P1656A
Good Pairs
|
0 / 0 |
3 |
|
|
1803 |
P1657A
Integer Moves
|
0 / 0 |
3 |
|
|
1802 |
P1657B
XY Sequence
|
0 / 0 |
3 |
|
|
1797 |
P1658A
Marin and Photoshoot
|
0 / 0 |
3 |
|
|
1796 |
P1658B
Marin and Anti-coprime Permutation
|
0 / 0 |
3 |
|
|
1784 |
P1660A
Vasya and Coins
|
0 / 0 |
3 |
|
|
1783 |
P1660B
Vlad and Candies
|
0 / 0 |
3 |
|
|
1777 |
P1661A
Array Balancing
|
0 / 0 |
3 |
|
|
1748 |
P1665A
GCD vs LCM
|
0 / 0 |
3 |
|
|
1725 |
P1668A
Direction Change
|
0 / 0 |
3 |
|
|
1723 |
P1669A
Division?
|
0 / 0 |
3 |
|
|
1722 |
P1669B
Triple
|
0 / 0 |
3 |
|
|
1721 |
P1669C
Odd/Even Increments
|
0 / 0 |
3 |
|
|
1715 |
P1670A
Prof
|
0 / 0 |
3 |
|
|
1709 |
P1671A
String Building
|
0 / 0 |
3 |
|
|
1703 |
P1672A
Log Chopping
|
0 / 0 |
3 |
|
|
1702 |
P1672B
I love AAAB
|
0 / 0 |
3 |
|
|
1693 |
P1673A
Subtle Substring Subtraction
|
0 / 0 |
3 |
|
|
1687 |
P1674A
Number Transformation
|
0 / 0 |
3 |
|
|
1686 |
P1674B
Dictionary
|
0 / 0 |
3 |
|
|
1680 |
P1675A
Food for Animals
|
0 / 0 |
3 |
|
|
1673 |
P1676A
Lucky?
|
0 / 0 |
3 |
|
|
1672 |
P1676B
Equal Candies
|
0 / 0 |
3 |
|
|
1671 |
P1676C
Most Similar Words
|
0 / 0 |
3 |
|
|
1658 |
P1678A
Tokitsukaze and All Zero Sequence
|
0 / 0 |
3 |
|
|
1657 |
P1678B1
Tokitsukaze and Good 01-String (easy version)
|
0 / 0 |
3 |
|
|
1649 |
P1680A
Minimums and Maximums
|
0 / 0 |
3 |
|
|
1648 |
P1680B
Robots
|
0 / 0 |
3 |
|
|
1643 |
P1681A
Game with Cards
|
0 / 0 |
3 |
|
|
1642 |
P1681B
Card Trick
|
0 / 0 |
3 |
|
|
1637 |
P1682A
Palindromic Indices
|
0 / 0 |
3 |
|
|
1631 |
P1684A
Digit Minimization
|
0 / 0 |
3 |
|
|
1630 |
P1684B
Z mod X = C
|
0 / 0 |
3 |
|
|
1617 |
P1686A
Everything Everywhere All But One
|
0 / 0 |
3 |
|
|
1616 |
P1686B
Odd Subarrays
|
0 / 0 |
3 |
|
|
1609 |
P1688A
Cirno's Perfect Bitmasks Classroom
|
0 / 0 |
3 |
|
|
1608 |
P1688B
Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
|
1606 |
P1689A
Lex String
|
0 / 0 |
3 |
|
|
1601 |
P1690A
Print a Pedestal (Codeforces logo?)
|
0 / 0 |
3 |
|
|
1600 |
P1690B
Array Decrements
|
0 / 0 |
3 |
|
|
1599 |
P1690C
Restoring the Duration of Tasks
|
0 / 0 |
3 |
|
|
1594 |
P1691A
Beat The Odds
|
0 / 0 |
3 |
|
|
1588 |
P1692A
Marathon
|
0 / 0 |
3 |
|
|
1587 |
P1692B
All Distinct
|
0 / 0 |
3 |
|
|
1586 |
P1692C
Where's the Bishop?
|
0 / 0 |
3 |
|
|
1574 |
P1694A
Creep
|
0 / 0 |
3 |
|
|
1572 |
P1695A
Subrectangle Guess
|
0 / 0 |
3 |
|
|
1566 |
P1696A
NIT orz!
|
0 / 0 |
3 |
|
|
1558 |
P1697A
Parkway Walk
|
0 / 0 |
3 |
|
|
1552 |
P1698A
XOR Mixup
|
0 / 0 |
3 |
|
|
1551 |
P1698B
Rising Sand
|
0 / 0 |
3 |
|
|
1545 |
P1699A
The Third Three Number Problem
|
0 / 0 |
3 |
|
|
1540 |
P1700A
Optimal Path
|
0 / 0 |
3 |
|
|
1534 |
P1701A
Grass Field
|
0 / 0 |
3 |
|
|
1533 |
P1701B
Permutation
|
0 / 0 |
3 |
|
|
1528 |
P1702A
Round Down the Price
|
0 / 0 |
3 |
|
|
1527 |
P1702B
Polycarp Writes a String from Memory
|
0 / 0 |
3 |
|
|
1520 |
P1703A
YES or YES?
|
0 / 0 |
3 |
|
|
1519 |
P1703B
ICPC Balloons
|
0 / 0 |
3 |
|
|
1518 |
P1703C
Cypher
|
0 / 0 |
3 |
|
|
1513 |
P1704A
Two 0-1 Sequences
|
0 / 0 |
3 |
|
|
1504 |
P1705A
Mark the Photographer
|
0 / 0 |
3 |
|
|
1498 |
P1706A
Another String Minimization Problem
|
0 / 0 |
3 |
|
|
1486 |
P1708A
Difference Operations
|
0 / 0 |
3 |
|
|
1484 |
P1709A
Three Doors
|
0 / 0 |
3 |
|
|
1473 |
P1711A
Perfect Permutation
|
0 / 0 |
3 |
|
|
1471 |
P1712A
Wonderful Permutation
|
0 / 0 |
3 |
|
|
1470 |
P1712B
Woeful Permutation
|
0 / 0 |
3 |
|
|
1464 |
P1713A
Traveling Salesman Problem
|
0 / 0 |
3 |
|
|
1457 |
P1714B
Remove Prefix
|
0 / 0 |
3 |
|
|
1456 |
P1714C
Minimum Varied Number
|
0 / 0 |
3 |
|
|
1451 |
P1715A
Crossmarket
|
0 / 0 |
3 |
|
|
1445 |
P1716A
2-3 Moves
|
0 / 0 |
3 |
|
|
1444 |
P1716B
Permutation Chain
|
0 / 0 |
3 |
|
|
1439 |
P1717A
Madoka and Strange Thoughts
|
0 / 0 |
3 |
|
|
1426 |
P1719A
Chip Game
|
0 / 0 |
3 |
|
|
1425 |
P1719B
Mathematical Circus
|
0 / 0 |
3 |
|
|
1422 |
P1720B
Interesting Sum
|
0 / 0 |
3 |
|
|
1417 |
P1721A
Image
|
0 / 0 |
3 |
|
|
1411 |
P1722A
Spell Check
|
0 / 0 |
3 |
|
|
1410 |
P1722B
Colourblindness
|
0 / 0 |
3 |