|
|
1384 |
P1726H
Mainak and the Bleeding Polygon
|
0 / 0 |
10 |
|
|
1377 |
P1728G
Illumination
|
0 / 0 |
10 |
|
|
1368 |
P1730B
Meeting on the Line
|
0 / 0 |
5 |
|
|
1360 |
P1731D
Valiant's New Map
|
0 / 0 |
5 |
|
|
1355 |
P1732C1
Sheikh (Easy version)
|
0 / 0 |
6 |
|
|
1354 |
P1732C2
Sheikh (Hard Version)
|
0 / 0 |
7 |
|
|
1330 |
P1736C1
Good Subarrays (Easy Version)
|
0 / 0 |
4 |
|
|
1329 |
P1736C2
Good Subarrays (Hard Version)
|
0 / 0 |
9 |
|
|
1325 |
P1737B
Ela's Fitness and the Luxury Number
|
0 / 0 |
4 |
|
|
1320 |
P1737G
Ela Takes Dancing Class
|
0 / 0 |
10 |
|
|
1308 |
P1739D
Reset K Edges
|
0 / 0 |
6 |
|
|
1291 |
P1741F
Multi-Colored Segments
|
0 / 0 |
7 |
|
|
1285 |
P1742E
Scuza
|
0 / 0 |
4 |
|
|
1278 |
P1743E
FTL
|
0 / 0 |
9 |
|
|
1273 |
P1744C
Traffic Light
|
0 / 0 |
3 |
|
|
1264 |
P1746E1
Joking (Easy Version)
|
0 / 0 |
9 |
|
|
1261 |
P1746G
Olympiad Training
|
0 / 0 |
10 |
|
|
1257 |
P1747D
Yet Another Problem
|
0 / 0 |
6 |
|
|
1251 |
P1748E
Yet Another Array Counting Problem
|
0 / 0 |
8 |
|
|
1247 |
P1749C
Number Game
|
0 / 0 |
4 |
|
|
1239 |
P1750E
Bracket Cost
|
0 / 0 |
9 |
|
|
1230 |
P1753E
N Machines
|
0 / 0 |
10 |
|
|
1223 |
P1758D
Range = √Sum
|
0 / 0 |
6 |
|
|
1215 |
P1759F
All Possible Digits
|
0 / 0 |
6 |
|
|
1214 |
P1759G
Restore the Permutation
|
0 / 0 |
6 |
|
|
1208 |
P1760F
Quests
|
0 / 0 |
5 |
|
|
1202 |
P1761E
Make It Connected
|
0 / 0 |
9 |
|
|
1193 |
P1762F
Good Pairs
|
0 / 0 |
10 |
|
|
1190 |
P1763B
Incinerate
|
0 / 0 |
4 |
|
|
1179 |
P1764G1
Doremy's Perfect DS Class (Easy Version)
|
0 / 0 |
10 |
|
|
1178 |
P1764G2
Doremy's Perfect DS Class (Medium Version)
|
0 / 0 |
10 |
|
|
1177 |
P1764G3
Doremy's Perfect DS Class (Hard Version)
|
0 / 0 |
10 |
|
|
1172 |
P1765D
Watch the Videos
|
0 / 0 |
5 |
|
|
1168 |
P1765H
Hospital Queue
|
0 / 0 |
8 |
|
|
1157 |
P1766E
Decomposition
|
0 / 0 |
8 |
|
|
1134 |
P1771B
Hossam and Friends
|
0 / 0 |
4 |
|
|
1130 |
P1771F
Hossam and Range Minimum Query
|
0 / 0 |
9 |
|
|
1128 |
P1773B
BinCoin
|
0 / 0 |
8 |
|
|
1122 |
P1773H
Hot and Cold
|
0 / 0 |
10 |
|
|
1111 |
P1774F2
Magician and Pigs (Hard Version)
|
0 / 0 |
10 |
|
|
1090 |
P1776L
Controllers
|
0 / 0 |
5 |
|
|
1089 |
P1776M
Parmigiana With Seafood
|
0 / 0 |
10 |
|
|
1085 |
P1777C
Quiz Master
|
0 / 0 |
5 |
|
|
1083 |
P1777E
Edge Reverse
|
0 / 0 |
8 |
|
|
1065 |
P1780D
Bit Guessing Game
|
0 / 0 |
6 |
|
|
1064 |
P1780E
Josuke and Complete Graph
|
0 / 0 |
9 |
|
|
1062 |
P1780G
Delicious Dessert
|
0 / 0 |
9 |
|
|
1057 |
P1781E
Rectangle Shrinking
|
0 / 0 |
8 |
|
|
1050 |
P1783C
Yet Another Tournament
|
0 / 0 |
5 |
|
|
1029 |
P1787H
Codeforces Scoreboard
|
0 / 0 |
10 |
|
|
1024 |
P1788D
Moving Dots
|
0 / 0 |
7 |
|
|
1003 |
P1791F
Range Update Point Query
|
0 / 0 |
5 |
|
|
1001 |
P1791G2
Teleporters (Hard Version)
|
0 / 0 |
6 |
|
|
998 |
P1792C
Min Max Sort
|
0 / 0 |
5 |
|
|
997 |
P1792D
Fixed Prefix Permutations
|
0 / 0 |
5 |
|
|
990 |
P1793D
Moscow Gorillas
|
0 / 0 |
6 |
|
|
989 |
P1793E
Velepin and Marketing
|
0 / 0 |
10 |
|
|
985 |
P1794C
Scoring Subsequences
|
0 / 0 |
4 |
|
|
980 |
P1795C
Tea Tasting
|
0 / 0 |
5 |
|
|
978 |
P1795E
Explosions?
|
0 / 0 |
8 |
|
|
977 |
P1795F
Blocking Chips
|
0 / 0 |
9 |
|
|
973 |
P1796C
Maximum Set
|
0 / 0 |
5 |
|
|
951 |
P1799F
Halve or Subtract
|
0 / 0 |
10 |
|
|
937 |
P1801C
Music Festival
|
0 / 0 |
6 |
|
|
936 |
P1801D
The way home
|
0 / 0 |
7 |
|
|
925 |
P1804F
Approximate Diameter
|
0 / 0 |
10 |
|
|
920 |
P1805C
Place for a Selfie
|
0 / 0 |
4 |
|
|
917 |
P1805F1
Survival of the Weakest (easy version)
|
0 / 0 |
10 |
|
|
904 |
P1807E
Interview
|
0 / 0 |
4 |
|
|
897 |
P1808D
Petya, Petya, Petr, and Palindromes
|
0 / 0 |
7 |
|
|
892 |
P1809B
Points on Plane
|
0 / 0 |
3 |
|
|
889 |
P1809E
Two Tanks
|
0 / 0 |
9 |
|
|
888 |
P1809F
Traveling in Berland
|
0 / 0 |
9 |
|
|
883 |
P1810D
Climbing the Tree
|
0 / 0 |
5 |
|
|
874 |
P1811E
Living Sequence
|
0 / 0 |
5 |
|
|
871 |
P1811G2
Vlad and the Nice Paths (hard version)
|
0 / 0 |
8 |
|
|
857 |
P1814D
Balancing Weapons
|
0 / 0 |
9 |
|
|
846 |
P1817A
Almost Increasing Subsequence
|
0 / 0 |
5 |
|
|
827 |
P1821D
Black Cells
|
0 / 0 |
6 |
|
|
795 |
P1827B1
Range Sorting (Easy Version)
|
0 / 0 |
7 |
|
|
794 |
P1827B2
Range Sorting (Hard Version)
|
0 / 0 |
9 |
|
|
793 |
P1827C
Palindrome Partition
|
0 / 0 |
10 |
|
|
791 |
P1827E
Bus Routes
|
0 / 0 |
10 |
|
|
768 |
P1832D1
Red-Blue Operations (Easy Version)
|
0 / 0 |
7 |
|
|
767 |
P1832D2
Red-Blue Operations (Hard Version)
|
0 / 0 |
9 |
|
|
765 |
P1832F
Zombies
|
0 / 0 |
10 |
|
|
753 |
P1834E
MEX of LCM
|
0 / 0 |
8 |
|
|
750 |
P1835B
Lottery
|
0 / 0 |
9 |
|
|
738 |
P1837F
Editorial for Two
|
0 / 0 |
9 |
|
|
732 |
P1838F
Stuck Conveyor
|
0 / 0 |
10 |
|
|
723 |
P1840D
Wooden Toy Festival
|
0 / 0 |
4 |
|
|
699 |
P1843E
Tracking Segments
|
0 / 0 |
5 |
|
|
690 |
P1844F2
Min Cost Permutation (Hard Version)
|
0 / 0 |
10 |
|
|
685 |
P1845C
Strong Password
|
0 / 0 |
4 |
|
|
684 |
P1845D
Rating System
|
0 / 0 |
6 |
|
|
676 |
P1846E2
Rudolf and Snowflakes (hard version)
|
0 / 0 |
6 |
|
|
668 |
P1847F
The Boss's Identity
|
0 / 0 |
9 |
|
|
666 |
P1848B
Vika and the Bridge
|
0 / 0 |
4 |
|
|
664 |
P1848D
Vika and Bonuses
|
0 / 0 |
8 |
|
|
662 |
P1848F
Vika and Wiki
|
0 / 0 |
9 |