|
|
1583 |
P1692F
3SUM
|
0 / 0 |
4 |
|
|
1581 |
P1692H
Gambling
|
0 / 0 |
5 |
|
|
1564 |
P1696C
Fishingprince Plays With Array
|
0 / 0 |
4 |
|
|
1562 |
P1696E
Placing Jinas
|
0 / 0 |
7 |
|
|
1560 |
P1696G
Fishingprince Plays With Array Again
|
0 / 0 |
10 |
|
|
1559 |
P1696H
Maximum Product?
|
0 / 0 |
10 |
|
|
1554 |
P1697E
Coloring
|
0 / 0 |
9 |
|
|
1547 |
P1698F
Equal Reversal
|
0 / 0 |
10 |
|
|
1546 |
P1698G
Long Binary String
|
0 / 0 |
10 |
|
|
1545 |
P1699A
The Third Three Number Problem
|
0 / 0 |
3 |
|
|
1543 |
P1699C
The Third Problem
|
0 / 0 |
5 |
|
|
1541 |
P1699E
Three Days Grace
|
0 / 0 |
10 |
|
|
1540 |
P1700A
Optimal Path
|
0 / 0 |
3 |
|
|
1539 |
P1700B
Palindromic Numbers
|
0 / 0 |
3 |
|
|
1537 |
P1700D
River Locks
|
0 / 0 |
6 |
|
|
1531 |
P1701D
Permutation Restoration
|
0 / 0 |
6 |
|
|
1529 |
P1701F
Points
|
0 / 0 |
9 |
|
|
1523 |
P1702F
Equate Multisets
|
0 / 0 |
5 |
|
|
1514 |
P1703G
Good Key, Bad Key
|
0 / 0 |
5 |
|
|
1510 |
P1704D
Magical Array
|
0 / 0 |
6 |
|
|
1509 |
P1704E
Count Seconds
|
0 / 0 |
8 |
|
|
1507 |
P1704G
Mio and Lucky Array
|
0 / 0 |
10 |
|
|
1506 |
P1704H1
Game of AI (easy version)
|
0 / 0 |
10 |
|
|
1505 |
P1704H2
Game of AI (hard version)
|
0 / 0 |
10 |
|
|
1501 |
P1705D
Mark and Lightbulbs
|
0 / 0 |
6 |
|
|
1497 |
P1706B
Making Towers
|
0 / 0 |
3 |
|
|
1494 |
P1706D2
Chopping Carrots (Hard Version)
|
0 / 0 |
9 |
|
|
1489 |
P1707D
Partial Virtual Trees
|
0 / 0 |
10 |
|
|
1486 |
P1708A
Difference Operations
|
0 / 0 |
3 |
|
|
1485 |
P1708B
Difference of GCDs
|
0 / 0 |
3 |
|
|
1484 |
P1709A
Three Doors
|
0 / 0 |
3 |
|
|
1481 |
P1709D
Rorororobot
|
0 / 0 |
5 |
|
|
1479 |
P1709F
Multiset of Strings
|
0 / 0 |
9 |
|
|
1478 |
P1710A
Color the Picture
|
0 / 0 |
5 |
|
|
1477 |
P1710B
Rain
|
0 / 0 |
7 |
|
|
1476 |
P1710C
XOR Triangle
|
0 / 0 |
9 |
|
|
1467 |
P1712E1
LCM Sum (easy version)
|
0 / 0 |
8 |
|
|
1466 |
P1712E2
LCM Sum (hard version)
|
0 / 0 |
9 |
|
|
1462 |
P1713C
Build Permutation
|
0 / 0 |
4 |
|
|
1459 |
P1713F
Lost Array
|
0 / 0 |
10 |
|
|
1458 |
P1714A
Everyone Loves to Sleep
|
0 / 0 |
3 |
|
|
1454 |
P1714E
Add Modulo 10
|
0 / 0 |
4 |
|
|
1451 |
P1715A
Crossmarket
|
0 / 0 |
3 |
|
|
1450 |
P1715B
Beautiful Array
|
0 / 0 |
3 |
|
|
1449 |
P1715C
Monoblock
|
0 / 0 |
5 |
|
|
1446 |
P1715F
Crop Squares
|
0 / 0 |
10 |
|
|
1445 |
P1716A
2-3 Moves
|
0 / 0 |
3 |
|
|
1444 |
P1716B
Permutation Chain
|
0 / 0 |
3 |
|
|
1442 |
P1716D
Chip Move
|
0 / 0 |
7 |
|
|
1440 |
P1716F
Bags with Balls
|
0 / 0 |
9 |
|
|
1439 |
P1717A
Madoka and Strange Thoughts
|
0 / 0 |
3 |
|
|
1436 |
P1717D
Madoka and The Corruption Scheme
|
0 / 0 |
6 |
|
|
1435 |
P1717E
Madoka and The Best University
|
0 / 0 |
8 |
|
|
1431 |
P1718B
Fibonacci Strings
|
0 / 0 |
7 |
|
|
1430 |
P1718C
Tonya and Burenka-179
|
0 / 0 |
9 |
|
|
1429 |
P1718D
Permutation for Burenka
|
0 / 0 |
10 |
|
|
1428 |
P1718E
Impressionism
|
0 / 0 |
10 |
|
|
1427 |
P1718F
Burenka, an Array and Queries
|
0 / 0 |
10 |
|
|
1426 |
P1719A
Chip Game
|
0 / 0 |
3 |
|
|
1425 |
P1719B
Mathematical Circus
|
0 / 0 |
3 |
|
|
1423 |
P1720A
Burenka Plays with Fractions
|
0 / 0 |
3 |
|
|
1422 |
P1720B
Interesting Sum
|
0 / 0 |
3 |
|
|
1418 |
P1720E
Misha and Paintings
|
0 / 0 |
10 |
|
|
1404 |
P1725A
Accumulation of Dominoes
|
0 / 0 |
3 |
|
|
1402 |
P1725C
Circular Mirror
|
0 / 0 |
7 |
|
|
1401 |
P1725D
Deducing Sortability
|
0 / 0 |
10 |
|
|
1400 |
P1725E
Electrical Efficiency
|
0 / 0 |
9 |
|
|
1398 |
P1725G
Garage
|
0 / 0 |
5 |
|
|
1397 |
P1725H
Hot Black Hot White
|
0 / 0 |
6 |
|
|
1391 |
P1726A
Mainak and Array
|
0 / 0 |
3 |
|
|
1390 |
P1726B
Mainak and Interesting Sequence
|
0 / 0 |
3 |
|
|
1387 |
P1726E
Almost Perfect
|
0 / 0 |
9 |
|
|
1384 |
P1726H
Mainak and the Bleeding Polygon
|
0 / 0 |
10 |
|
|
1379 |
P1728E
Red-Black Pepper
|
0 / 0 |
8 |
|
|
1377 |
P1728G
Illumination
|
0 / 0 |
10 |
|
|
1376 |
P1729A
Two Elevators
|
0 / 0 |
3 |
|
|
1371 |
P1729F
Kirei and the Linear Function
|
0 / 0 |
6 |
|
|
1368 |
P1730B
Meeting on the Line
|
0 / 0 |
5 |
|
|
1367 |
P1730C
Minimum Notation
|
0 / 0 |
4 |
|
|
1363 |
P1731A
Joey Takes Money
|
0 / 0 |
3 |
|
|
1362 |
P1731B
Kill Demodogs
|
0 / 0 |
3 |
|
|
1361 |
P1731C
Even Subarrays
|
0 / 0 |
5 |
|
|
1359 |
P1731E
Graph Cost
|
0 / 0 |
7 |
|
|
1358 |
P1731F
Function Sum
|
0 / 0 |
9 |
|
|
1357 |
P1732A
Bestie
|
0 / 0 |
3 |
|
|
1351 |
P1732E
Location
|
0 / 0 |
10 |
|
|
1349 |
P1733B
Rule of League
|
0 / 0 |
3 |
|
|
1347 |
P1733D1
Zero-One (Easy Version)
|
0 / 0 |
4 |
|
|
1345 |
P1733E
Conveyor
|
0 / 0 |
10 |
|
|
1342 |
P1734C
Removing Smallest Multiples
|
0 / 0 |
4 |
|
|
1339 |
P1734F
Zeros and Ones
|
0 / 0 |
9 |
|
|
1338 |
P1735A
Working Week
|
0 / 0 |
3 |
|
|
1337 |
P1735B
Tea with Tangerines
|
0 / 0 |
3 |
|
|
1335 |
P1735D
Meta-set
|
0 / 0 |
5 |
|
|
1331 |
P1736B
Playing with GCD
|
0 / 0 |
4 |
|
|
1325 |
P1737B
Ela's Fitness and the Luxury Number
|
0 / 0 |
4 |
|
|
1324 |
P1737C
Ela and Crickets
|
0 / 0 |
5 |
|
|
1322 |
P1737E
Ela Goes Hiking
|
0 / 0 |
9 |
|
|
1321 |
P1737F
Ela and Prime GCD
|
0 / 0 |
10 |
|
|
1318 |
P1738B
Prefix Sum Addicts
|
0 / 0 |
4 |